# 3 Min Presentation

My presentation was on

*Does it compute: The relationship between educational technology and student academic achievement in mathematics. *

by Harold Wenglinsky

Click **here** to have access to the article.

The findings included the significance of the usage of computers in the classrooms as opposed to the presence of computers in the classrooms.

Higher order thinking use of computers are highly recommended and that teachers should receive proper professional development training in order to implement proper technology use in the curriculum.

4th and 8th graders both had better academic outcomes in mathematics when computer technology was used for higher order thinking skills and learning games.

EVERYBODY GOOD JOB on your presentations! They were awesome.

Maria,

Thanks for kicking off our presentations last week. I thought you chose a very interesting topic, and I was glad that you addressed the issue of the digital divide. Who has access to computers in the classroom, and at home, cannot be overlooked in these studies.

Reading your article, the study found that for eighth graders, “frequency of home use was positively related to academic achievement”, but the frequency of school computer use was “negatively related to academic achievement.”

So, if students only have access to computers at school, I agree with your closing thoughts that teachers need to be trained on how to focus on higher order thinking projects that utilize the computers, in order to maximize their benefits in the classroom.

I also find this topic interesting and noteworthy. I agree that teachers need to be trained professionally so as to guide students in using technology for academic use more efficiently.

In my opinion, with the help of technology, boring math problems can be more fun, and provoke students’ interest better. Proper use of computers under professional guidances could help improve students’ grades, I think.

Thanks for your feedback Christine.

Yes, I noticed that there was a positive relationship between frequency of home computer use and academic achievement for only the eighth graders.

I was not really sure why this occurred only for eighth graders and not for fourth graders and also why home computer use was positively related while school computer use was negatively related to academic achievement. I wish there was more elaboration on that particular matter.

But you are right! At this point with this data we have at least one thing is clear: we need to make the most out of school computer use so that students benefit from it, whether they have home computer access or not.

I also find this topic interesting and noteworthy. I agree that teachers need to be trained professionally so as to guide students in using technology for academic use more efficiently.

In my opinion, with the help of technology, boring math problems can be more fun, and provoke students’ interest better. Proper use of computers under professional guidances could help improve students’ grades, I think.

Yes I totally agree with you Yuewen.

I was at a workshop yesterday called digital storytelling in the classrooms and it was great except that I could see how making digital stories and videos in every single class except in mathematics.

I mean students could definitely make a story of how they initially solved a problem and came to a roadblock and then with some research found a solution to a complex problem…but what would other students learn from that?

Can anyone think of a good example for using digital storytelling in a mathematical context?

Nice to hear a presentation about technology in the classrooms from a cool teacher likes you.

To use computer program to teach Math is one of powerful tools to improve academic performance.

In addition, it possibly increase student attentiveness and engagement with teachers in the classrooms. At Game for Learning Institue, we conducted a research, using a video game to teach students Mathematics “Angle”. I could see how students engage with the game and I hear good feedbacks from students how they enjoy learning by playing a game.

As a result, I believe that technology can also help students to feel interested in learning difficult (sometime boring) subjects, for example, history. In the future, we might be able to see second world of “American History” which allows students to be able to experience and interact with people from the history and learn from them.